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Showing posts with label 3ds max. Show all posts
Showing posts with label 3ds max. Show all posts

Monday, August 3, 2015

Autodesk 3ds max Tutorial - Tear cloth in 3ds max




This is a video tutorial on how to tear cloth in 3ds max using the inbuilt cloth modifier, though its a bit unstable but alot of great tearing effects can be achieved with this modifier, even cutting a rope. I didn't really focus on the character animation so its kinda blocky.

Wednesday, November 5, 2014

Creating a Biped Walk Cycle in 3ds Max

In this two video tutorial series you will learn about creating biped walk cycle in 3ds max. Lets Start.


Creating a Biped Walk Cycle in 3ds max (footsteps)

Learn how to create a biped walk cycle in 3ds max, using footsteps very easy steps.



Creating a Biped Walk Cycle in 3ds max Mocap

Learn how to create a biped walk cycle in 3ds max using mocap, very easy steps.



Sunday, August 17, 2014

Autodesk 3ds max tutorial - selection sets, shapes from polygons, editing groups


As creatives we should employ methods that makes our workflow easier, faster and less tedious, i.e work smart. So I decided to make this tutorial of some very important tips and tricks I use every time in 3ds max. In this tutorial you will learn how to use selection sets to make selection faster, how to extract shapes/splines from polygons, how instancing works and how to edit group elements without ungrouping, after watching you will know how to work smart in 3ds max, enjoy.

Autodesk 3ds max Tutorial - Look at constraint for eye rig


Following my previous article about proper rigging and how to make animating process easy for an animator, a rigger should make great rigs, another type of rig is the eye rig, this make character looks more convincing and appealing.

Saturday, August 16, 2014

Autodesk 3ds Max rigging Tutorial | creating a Biped control rig


As a rigger your job is to make the animating process smooth an efficient for an animator. Rigging a character mesh with a character studio biped isn't just enough, because selecting the bones every now and then can become a tedious task and affect creativity. 

Autodesk 3ds Max Tutorial | Softbox Lighting with Mental Ray


Hello guys, here is a quick lighting tutorial on how to create a softbox in 3ds max using mental ray sky portal light with kelvin temperature colour, this method doesn't just light up your scene but also gives it very realistic look, with great soft shadow precision. Expecting your comments, Enjoy.

Monday, February 24, 2014

I AM SUDAN - CGI 3D Animated Short Film HD


CGI 3D Animated Short Film HD: I AM SUDAN

Hello guys here is a short film I worked on in 2011/2012, my friend Ali Akdogan and I came up with this concept while we were gisting about our art and how far we've come. Then we decided to shoot a short film titled I AM SUDAN Sudan is a great fearless warrior thats is being hunted by group of assassins from the neighbouring tribe. After the movie was shot I decided to create an animated version of it in order to tell a story using CGI (computer generated imagery).

Thursday, October 3, 2013

Making of Sexy Baller


Hi guys, been working on how to improve my anatomical sculpting, then I decided to do something athletic and at the same time erotic, so i came up with this concept of a sexy female footballer who after a tough match against their bitter rival, decided to chill for a while before taking a cold bath, so she sits on the ball she got for scoring a hatrick.

Thursday, September 19, 2013

After Sex

AFTER SEX
designed in zbrush, 3ds max and photoshop
decided to do something new with zshperes in zbrush then proceeded to 3ds max to add the hair using 3ds max hair and fur modifier, textured the girl with mental ray sss fast skin material, modeled the pillows and sheet with cloth modifer and edit poly. 

Sunday, July 21, 2013

Making of "The Football"


Hi guys just wanted to do a quick one, you can see it as a tutorial or a tip, the pictures I have here are the step by step explanation of how I came about the final scene.
The ball is key in this scene, I started off by creating a hydra 



Sunday, December 30, 2012

Reversing a biped(character studio) animation in 3ds max tutorial

or
Read STEP BY STEP BELOW

Hi guys this is Edu Shola just discovered something that i Tot might interest you 3d artists around the world, i decided to write this blog post to solve the problem of reversing a biped animation in 3ds max without script, plugins etc its straight forward..

Thursday, November 22, 2012

Physique Modifier VS Skin Modifier

I still wonder why some 3d artist using 3ds max use two different modifiers when rigging characters for production, most artist I have met in my wide association tend to go for the skin modifier rather than the  physique modifier, it confuses me because i learnt 3ds max using physique with the inbuilt tutorials shipped with 3ds max, and now I'm well versed in 3ds max as I have been able to rig characters for my animations and my films, this issue has been bothering for quite a while now, so these questions arose;

Saturday, August 11, 2012

3ds max VS Maya

I have been using 3ds max ever since i started 3d, but I know a couple of friends who use maya and they do cool stuffs with it,but i ll like to know the differences between the two autodesk softwares and which delivers more, expecting ur coments guys...

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