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Showing posts with label 3ds max. Show all posts
Showing posts with label 3ds max. Show all posts
Monday, August 3, 2015
Autodesk 3ds max Tutorial - Tear cloth in 3ds max
Labels:
3d animation,
3d artist,
3ds max,
animation,
autodesk 3ds max,
biped,
cloth modifier,
cloth simulation,
cut rope,
effects,
jump slash,
keyframing,
sim,
swords man,
tear cloth,
tekken,
vfx,
yoshimitsu
Wednesday, November 5, 2014
Creating a Biped Walk Cycle in 3ds Max
In this two video tutorial series you will learn about creating biped walk cycle in 3ds max. Lets Start.
Creating a Biped Walk Cycle in 3ds max (footsteps)
Learn how to create a biped walk cycle in 3ds max, using footsteps very easy steps.Creating a Biped Walk Cycle in 3ds max Mocap
Learn how to create a biped walk cycle in 3ds max using mocap, very easy steps.Sunday, August 17, 2014
Autodesk 3ds max tutorial - selection sets, shapes from polygons, editing groups
As creatives we should employ methods that makes our workflow easier, faster and less tedious, i.e work smart. So I decided to make this tutorial of some very important tips and tricks I use every time in 3ds max. In this tutorial you will learn how to use selection sets to make selection faster, how to extract shapes/splines from polygons, how instancing works and how to edit group elements without ungrouping, after watching you will know how to work smart in 3ds max, enjoy.
Autodesk 3ds max Tutorial - Look at constraint for eye rig
Following my previous article about proper rigging and how to make animating process easy for an animator, a rigger should make great rigs, another type of rig is the eye rig, this make character looks more convincing and appealing.
Saturday, August 16, 2014
Autodesk 3ds Max rigging Tutorial | creating a Biped control rig
As a rigger your job is to make the animating process smooth an efficient for an animator. Rigging a character mesh with a character studio biped isn't just enough, because selecting the bones every now and then can become a tedious task and affect creativity.
Autodesk 3ds Max Tutorial | Softbox Lighting with Mental Ray
Monday, February 24, 2014
I AM SUDAN - CGI 3D Animated Short Film HD
CGI 3D Animated Short Film HD: I AM SUDAN
Hello guys here is a short film I worked on in 2011/2012, my friend Ali Akdogan and I came up with this concept while we were gisting about our art and how far we've come. Then we decided to shoot a short film titled I AM SUDAN Sudan is a great fearless warrior thats is being hunted by group of assassins from the neighbouring tribe. After the movie was shot I decided to create an animated version of it in order to tell a story using CGI (computer generated imagery).
Labels:
3d animation,
3d texturing,
3drendering,
3ds max,
action,
biped,
mental ray,
mudbox,
nollywood,
photoshop,
shortfilm,
sudan,
VUE,
war,
zbrush
Thursday, October 3, 2013
Making of Sexy Baller
Hi guys, been working on how to improve my anatomical sculpting, then I decided to do something athletic and at the same time erotic, so i came up with this concept of a sexy female footballer who after a tough match against their bitter rival, decided to chill for a while before taking a cold bath, so she sits on the ball she got for scoring a hatrick.
Thursday, September 19, 2013
After Sex
AFTER SEX
designed in zbrush, 3ds max and photoshop
decided to do something new with zshperes in zbrush then proceeded to 3ds max to add the hair using 3ds max hair and fur modifier, textured the girl with mental ray sss fast skin material, modeled the pillows and sheet with cloth modifer and edit poly.
designed in zbrush, 3ds max and photoshop
decided to do something new with zshperes in zbrush then proceeded to 3ds max to add the hair using 3ds max hair and fur modifier, textured the girl with mental ray sss fast skin material, modeled the pillows and sheet with cloth modifer and edit poly.
Sunday, July 21, 2013
Making of "The Football"
The ball is key in this scene, I started off by creating a hydra
Sunday, December 30, 2012
Reversing a biped(character studio) animation in 3ds max tutorial
Watch VIDEO TUTORIAL
or
Read STEP BY STEP BELOW
Labels:
3d animation,
3ds max,
animation,
biped,
character studio,
easy,
motion,
solution,
timeline,
tutorial
Location:
Lagos Mainland, Lagos Mainland
Thursday, November 22, 2012
Physique Modifier VS Skin Modifier
I still wonder why some 3d artist using 3ds max use two different modifiers when rigging characters for production, most artist I have met in my wide association tend to go for the skin modifier rather than the physique modifier, it confuses me because i learnt 3ds max using physique with the inbuilt tutorials shipped with 3ds max, and now I'm well versed in 3ds max as I have been able to rig characters for my animations and my films, this issue has been bothering for quite a while now, so these questions arose;
Saturday, August 11, 2012
3ds max VS Maya
I have been using 3ds max ever since i started 3d, but I know a couple of friends who use maya and they do cool stuffs with it,but i ll like to know the differences between the two autodesk softwares and which delivers more, expecting ur coments guys...
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