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Monday, August 3, 2015
Autodesk 3ds max Tutorial - Tear cloth in 3ds max
Labels:
3d animation,
3d artist,
3ds max,
animation,
autodesk 3ds max,
biped,
cloth modifier,
cloth simulation,
cut rope,
effects,
jump slash,
keyframing,
sim,
swords man,
tear cloth,
tekken,
vfx,
yoshimitsu
Texturing a Stylized Character in Mudbox and Maya
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