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Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Monday, August 3, 2015

Texturing a Stylized Character in Mudbox and Maya



In this Video tutorial we are going to learn how to transfer a character from Maya using the "SEND TO" feature and fbx export, then texture in Mudbox. After watching this tutorial you will have a clear understanding on how to texture your 3d models inside of mudbox by utilizing its powerful and robust painting and texturing tools. 

If you have any question drop it in the comment section below, if you would like to request a tutorial send me mail or drop it as a comment below. 

Enjoyed this video? don't forget to share, sharing is caring. Stay creative!

Saturday, March 7, 2015

Autodesk Maya Tutorial - Modeling a stylized character


Quick way to model a head. it should work great with any polygon modeling software. proper topology is easy to achieve this way which makes facial animation a lot easier.
PART 1

Saturday, August 11, 2012

3ds max VS Maya

I have been using 3ds max ever since i started 3d, but I know a couple of friends who use maya and they do cool stuffs with it,but i ll like to know the differences between the two autodesk softwares and which delivers more, expecting ur coments guys...

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