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Thursday, October 3, 2013

Making of Sexy Baller


Hi guys, been working on how to improve my anatomical sculpting, then I decided to do something athletic and at the same time erotic, so i came up with this concept of a sexy female footballer who after a tough match against their bitter rival, decided to chill for a while before taking a cold bath, so she sits on the ball she got for scoring a hatrick.

Thursday, September 19, 2013

After Sex

AFTER SEX
designed in zbrush, 3ds max and photoshop
decided to do something new with zshperes in zbrush then proceeded to 3ds max to add the hair using 3ds max hair and fur modifier, textured the girl with mental ray sss fast skin material, modeled the pillows and sheet with cloth modifer and edit poly. 

Sunday, August 25, 2013

zbrush tutorial using zspheres to model a base mesh

Hi guys here is another quick one, but this time its a youtube video tutorial, am gonna teach the steps to making a male base mesh character for production inside of pixologic zbrush using zspheres. Enjoy


Sunday, July 21, 2013

Making of "The Football"


Hi guys just wanted to do a quick one, you can see it as a tutorial or a tip, the pictures I have here are the step by step explanation of how I came about the final scene.
The ball is key in this scene, I started off by creating a hydra 



Sunday, December 30, 2012

Reversing a biped(character studio) animation in 3ds max tutorial

or
Read STEP BY STEP BELOW

Hi guys this is Edu Shola just discovered something that i Tot might interest you 3d artists around the world, i decided to write this blog post to solve the problem of reversing a biped animation in 3ds max without script, plugins etc its straight forward..

Thursday, November 22, 2012

Physique Modifier VS Skin Modifier

I still wonder why some 3d artist using 3ds max use two different modifiers when rigging characters for production, most artist I have met in my wide association tend to go for the skin modifier rather than the  physique modifier, it confuses me because i learnt 3ds max using physique with the inbuilt tutorials shipped with 3ds max, and now I'm well versed in 3ds max as I have been able to rig characters for my animations and my films, this issue has been bothering for quite a while now, so these questions arose;

Saturday, August 11, 2012

3ds max VS Maya

I have been using 3ds max ever since i started 3d, but I know a couple of friends who use maya and they do cool stuffs with it,but i ll like to know the differences between the two autodesk softwares and which delivers more, expecting ur coments guys...

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