As a rigger your job is to make the animating process smooth an efficient for an animator. Rigging a character mesh with a character studio biped isn't just enough, because selecting the bones every now and then can become a tedious task and affect creativity.
However there is a need to create controllers that makes selection easy and clear, thats the process of creating control rigs. This tutorial shows you how to create a control rig for biped in 3ds max.......enjoy
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