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Sunday, August 17, 2014

Autodesk 3ds max Tutorial - Physique Modifier



Learn how to skin a character with physique modifier, its a great skinning modifier inside of 3ds max, we will cover methods such as envelops, links and vertex, moving from basic skin binding to refinement, we will be using a biped rig for this demonstration.
Enjoy.

Autodesk 3ds max tutorial - selection sets, shapes from polygons, editing groups


As creatives we should employ methods that makes our workflow easier, faster and less tedious, i.e work smart. So I decided to make this tutorial of some very important tips and tricks I use every time in 3ds max. In this tutorial you will learn how to use selection sets to make selection faster, how to extract shapes/splines from polygons, how instancing works and how to edit group elements without ungrouping, after watching you will know how to work smart in 3ds max, enjoy.

Autodesk 3ds max Tutorial - Look at constraint for eye rig


Following my previous article about proper rigging and how to make animating process easy for an animator, a rigger should make great rigs, another type of rig is the eye rig, this make character looks more convincing and appealing.

Saturday, August 16, 2014

Autodesk 3ds Max rigging Tutorial | creating a Biped control rig


As a rigger your job is to make the animating process smooth an efficient for an animator. Rigging a character mesh with a character studio biped isn't just enough, because selecting the bones every now and then can become a tedious task and affect creativity. 

Autodesk 3ds Max Tutorial | Softbox Lighting with Mental Ray


Hello guys, here is a quick lighting tutorial on how to create a softbox in 3ds max using mental ray sky portal light with kelvin temperature colour, this method doesn't just light up your scene but also gives it very realistic look, with great soft shadow precision. Expecting your comments, Enjoy.

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