Download My Game
Thursday, November 22, 2012
Physique Modifier VS Skin Modifier
I still wonder why some 3d artist using 3ds max use two different modifiers when rigging characters for production, most artist I have met in my wide association tend to go for the skin modifier rather than the physique modifier, it confuses me because i learnt 3ds max using physique with the inbuilt tutorials shipped with 3ds max, and now I'm well versed in 3ds max as I have been able to rig characters for my animations and my films, this issue has been bothering for quite a while now, so these questions arose;
Subscribe to:
Posts (Atom)
Popular Posts
-
Watch VIDEO TUTORIAL or Read STEP BY STEP BELOW Hi guys this is Edu Shola just discovered something that i Tot might interest you...
-
CLICK TO WATCH Following my previous article about proper rigging and how to make animating process easy for an animator, a rigger shou...
-
WATCH HERE In this short tutorial am going to show you how to assign a brush to a hot key, which makes life with zbrush easier in...
-
In this two video tutorial series you will learn about creating biped walk cycle in 3ds max. Lets Start. Creating a Biped Walk Cycle in...
-
CLICK TO WATCH Learn how to skin a character with physique modifier, its a great skinning modifier inside of 3ds max, we will cover ...
-
CLICK TO WATCH As a rigger your job is to make the animating process smooth an efficient for an animator. Rigging a character mesh wi...
-
This is a video tutorial on how to tear cloth in 3ds max using the inbuilt cloth modifier, though its a bit unstable but alot of gr...
-
Hi guys here is another quick one, but this time its a youtube video tutorial, am gonna teach the steps to making a male base mesh characte...
-
CLICK TO WATCH As creatives we should employ methods that makes our workflow easier, faster and less tedious, i.e work smart. So I de...
-
CLICK VIDEO TO WATCH This tutorial covers basic animation method in Photoshop, you will learn how to create frame by frame animation,...