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Showing posts with label skinning. Show all posts
Showing posts with label skinning. Show all posts

Sunday, August 17, 2014

Autodesk 3ds max Tutorial - Physique Modifier



Learn how to skin a character with physique modifier, its a great skinning modifier inside of 3ds max, we will cover methods such as envelops, links and vertex, moving from basic skin binding to refinement, we will be using a biped rig for this demonstration.
Enjoy.

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